Mute Control blocks can be used to mute and unmute the audio signals that are passing through them.
The initialization dialog provides several options:
Name | Description |
Gang Controls | Allows all of the channels within the Level block to be adjusted simultaneously from a single set of controls. Level blocks with a “G” in the upper-right corner of the block are ganged. |
Align channels horizontally | Changes the orientation of the invert buttons when the control dialog window is minimized. |
Enable Logic | Adds logic input and output to the Mute Control block. This feature allows signals to be muted/unmuted via logic signals. When a logic input receives a HIGH signal, it mutes the audio for that channel. A LOW signal unmutes the audio. |
Hide labels | Removes channel labels when the control dialog window is minimized. |
With Enable Logic selected:
With Enable Logic and Gang Controls enabled:
More information on logic is located here: Mute_Control.
Name | Description | Range |
Mute | turns the input signal on/off. | On or Off |
Identifier | User adjustable text label. |
Control Dialog Boxes for Mute components can be minimized to create user control surfaces (see Customizing Component Objects ).